-
```
What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect
Patch adds 2 manual methods to update bounds manuall…
-
```
What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect
Patch adds 2 manual methods to update bounds manuall…
-
On Manjaro Linux cmake fails to generate a config on latest Git master: It complains that Mygui isn't available, although the system package for it is installed (3.4.1) and its file list indicates eve…
-
While I was debugging the issue with OGRE + QML on MacOS I founded this issue:
```
objc[37280]: Class OgreConfigWindowDelegate is implemented in both /usr/local/opt/ogre1.9/lib/libOgreMain.1.9.0.dyl…
-
```
it seems that the librocket gui don't support iphone ogre, no demo. i try
to port gui demo to iphone , but fail. always crash at
render_system->_render(ogre3d_geometry->render_operation);…
-
```
it seems that the librocket gui don't support iphone ogre, no demo. i try
to port gui demo to iphone , but fail. always crash at
render_system->_render(ogre3d_geometry->render_operation);…
-
```
it seems that the librocket gui don't support iphone ogre, no demo. i try
to port gui demo to iphone , but fail. always crash at
render_system->_render(ogre3d_geometry->render_operation);…
-
```
it seems that the librocket gui don't support iphone ogre, no demo. i try
to port gui demo to iphone , but fail. always crash at
render_system->_render(ogre3d_geometry->render_operation);…
-
```
What steps will reproduce the problem?
1. Compile and deploy runtime to Android x86 device (Motorola razr i) from svn
2. Modify Scene.blend to switch scenes on mouseclick instead of keyboard press…
-
```
What steps will reproduce the problem?
1. create mesh/submesh at runtime, esp. using clone()
2. display bounds in Ogre
3. bounds are incorrect
Patch adds 2 manual methods to update bounds manuall…