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gazebosim
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gz-rendering
C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
https://gazebosim.org
Apache License 2.0
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Visualize Frustum
#1087
BA-Utkarsh
closed
1 day ago
0
Add release dates to Changelog
#1086
iche033
closed
1 week ago
0
Prepare for 8.2.1 release
#1085
iche033
closed
1 week ago
0
Prepare for 7.5.0 release
#1084
caguero
closed
1 week ago
0
Do not create wirebox with empty AABB (ogre)
#1083
iche033
closed
2 weeks ago
1
Check valid camera near far clip distances
#1082
iche033
closed
3 weeks ago
0
Merge 9 -> main
#1081
iche033
closed
1 month ago
0
Fix Windows github action workflow
#1080
iche033
closed
1 month ago
0
Bump main to rendering 10.0.0~pre1
#1079
iche033
closed
1 month ago
2
[DRAFT] Fix windows github actions -> main
#1078
iche033
closed
1 month ago
1
Merge 9 -> main
#1077
iche033
closed
1 month ago
2
Check for zero quaternion value in MoveToHelper
#1076
iche033
closed
1 month ago
0
Backport normal / texture map mip map fix
#1075
iche033
closed
1 month ago
0
Unload rendering plugin also on Windows
#1074
traversaro
closed
1 month ago
4
Fix running rendering tests if GZ_ENABLE_RELOCATABLE_INSTALL is ON
#1073
traversaro
closed
1 month ago
0
UNIT_RenderingIface_TEST_ogre2_gl3plus test tries to load ogre and fails if it is not able to load it
#1072
traversaro
opened
1 month ago
1
Fix configuration with GZ_ENABLE_RELOCATABLE_INSTALL=ON
#1071
traversaro
closed
1 month ago
0
Prepare for 9.0.0 release
#1070
iche033
closed
1 month ago
0
Add macOS instructions for render_order tutorial
#1069
athenaz2
closed
2 months ago
0
Update code for loading normal and albedo maps from image data
#1068
iche033
closed
2 months ago
6
Revert "Fix using lightmap and emissive map together (#1047)"
#1067
iche033
closed
2 months ago
0
7 :arrow_right: 8 Fix waves 'double' to 'float' truncation warning
#1066
Crola1702
closed
2 months ago
1
Fix waves 'double' to 'float' truncation warning
#1065
Crola1702
closed
2 months ago
0
Update homebrew install instruction
#1064
iche033
closed
2 months ago
0
black window when running heightmap example on Win 10 with Intel iGPU
#1063
peci1
opened
2 months ago
0
examples/heightmap: Fixed Windows build
#1062
peci1
closed
2 months ago
0
18_simple_demo_tutorial: Add Windows instructions
#1061
peci1
closed
2 months ago
1
examples/depth_camera: Fixed windows usage
#1060
peci1
closed
2 months ago
1
black window when running depth_camera example on Win 10/Intel iGPU with ogre
#1059
peci1
opened
2 months ago
0
Add a note in Depth camera tutorial that prerequisite is for ubuntu only.
#1058
iche033
closed
2 months ago
0
INTEGRATION_gpu_rays_ogre_gl3plus fails on Ubuntu Noble
#1057
iche033
opened
2 months ago
1
Most examples segfault on exit when pressing ESC from the GUI.
#1056
sreekanthr
opened
2 months ago
0
fix install tutorial
#1055
avanmalleghem
closed
2 months ago
0
fix prerequisites
#1054
avanmalleghem
closed
2 months ago
1
Use gz-rendering9 in links and lux_core_engine example
#1053
caguero
closed
2 months ago
0
Improve windows workflow
#1052
azeey
opened
2 months ago
2
Fix readme issues
#1051
avanmalleghem
closed
2 months ago
0
Fix readme contributing
#1050
avanmalleghem
closed
2 months ago
0
Add Github Action for Windows and fix build
#1049
azeey
closed
2 months ago
0
Supporting global illumination for macOS/metal
#1048
athenaz2
opened
2 months ago
0
Fix using lightmap and emissive map together
#1047
iche033
closed
2 months ago
0
Prepare for gz-rendeirng9.0.0~pre2 release
#1046
iche033
closed
2 months ago
0
Prepare for gz-rendering 9.0.0~pre1 release
#1045
iche033
closed
2 months ago
0
Update badges to point to gz-rendering9
#1044
iche033
closed
2 months ago
0
Merge 8 -> main
#1043
iche033
closed
3 months ago
0
Ionic Changelog
#1042
iche033
closed
3 months ago
0
Remove setting OpenGL_GL_PREFERENCE in cmake
#1041
iche033
closed
3 months ago
1
Fix segmentation camera color id computation with new math::Color clamping behavior (ogre2)
#1040
iche033
closed
3 months ago
0
How to add DynamicLines
#1039
Masa0u0
closed
3 months ago
2
Try fixing test failure with RTLD_NODELETE
#1038
scpeters
closed
3 months ago
1
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