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It seems that kdtree's building is done on cpu without multi-thread...
For example, I get only 8fps with 2700x and 2080Ti when there are 1024 photons at almost all resolutions(4k max).
And if it's d…
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![image](https://user-images.githubusercontent.com/35357409/144873024-29c2fb9e-e313-4082-b49d-1df84de2dd1d.png)
![image](https://user-images.githubusercontent.com/35357409/144873046-8c814dbb-a522-49a…
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Creating this issue here to remind us to create a GitHub action to automagically build binaries when that time comes.
I understood it on @Saancreed that it was some build issues on Ubuntu, so we pr…
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Hi, I'm a big fan of your crate for graphics stuff. One thing that's missing that would be useful for vulkan, optix etc would be a 16-bit integer vec type, basically IVecX but with i16 instead of i32 …
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Hi. I'm interested on the project and would like to testout. But where can i download it? Any link?
Thanks.
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Blender 2.92
Windows 10 20H2
Renderman Plugin v24.0.1
Enable either of the holdout options in renderman will prevent anything from rendering. IPR stops at "Exporting Data Blocks 95%". Or if no Ho…
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it is common to use Optix's denoiser to denoise a img with low spps, since mitsuba2 also use optix to render, it should be able to use pbrt's optix denoiser imgtool to denoise the output with low spps…
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I'm not sure if it's at all possible in OptiX, but if it is, exposing this in OWL would be nice.
So my raygen program allocates memory on the device with `malloc()`. I would like to return this buffe…
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Our CI is not finding Ogre 1.9, it may be related to https://github.com/ignitionrobotics/ign-rendering/pull/376
## Environment
* OS Version: Ubuntu Bionic or Focal
* Source or binary build? Sour…
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Hi community,
the last step "cmake --build build --config RelWithDebInfo -j 16" generate some errors.
All steps before seems good.
`tiny-cuda-nn\src\fully_fused_mlp.cu(416): error : name follo…