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`Promise\all()` currently takes an array. Since it only iterates through it, that is an unneeded extra array conversion if you are working with Iterators / Generators.
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Hi,
In your library, it is nice to see there is already a solution for the problem with promises for IndexedDB!
I would just suggest though that there are a few good reasons to support a couple of t…
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## Search Terms
Promise Reject Type
## Suggestion
Add ability to type Promise rejections.
```ts
// Current Promise Constructor Implementation:
new (executor: (resolve: (value?:…
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JavaScript:
C++: https://en.cppreference.com/w/cpp/language/coroutines
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Consider currently `Promise.all({})` just throw, practically we could overload `Promise.all`:
```js
const {a, b, c} = await Promise.all({a: getA(), b: getB(), c: getC()})
```
Pros: No naming …
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When I add these lines:
```
const monaco = useMonaco();
useEffect(() => {
if (monaco) {
console.log('here is the monaco instance:', monaco);
}
}, [monaco]);
```
I get …
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i am using apollo-client@2.0.4 standalone with the basic setup:
```js
const graphLink = new HttpLink({ uri: 'http://localhost:4001/graphiql' })
const errorLink = onError(({ graphQLErrors }) =>…
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As soon as I add a `responsive` property in the `config` object, any update to the config will trigger a "too much recursion" error.
I found a [similar report on StackOverflow](https://stackoverflo…
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Hey!
I wonder if there is a way to return a promise with a custom markResolvers? In my case I would need to make an async within my [MARK_LINK] resolver but it seems like it's not possible right no…
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Hi,
In some games I use a Tab based layout that hides specific game parts using CSS:
```
display: none;
```
However, when a notification comes in that wants to animate a card (move it to a di…