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I'm not yet sure of the cause of this visual discontinuity, whether it's in the MaterialX graph for OpenPBR or perhaps in the real-time approximation of the MaterialX Physically Based Shading nodes, s…
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Currently it does, because we say:
>The specular_weight and specular_color parameters modulate the Fresnel factor.. The light transmitted through the dielectric will be compensated accordingly to…
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Hi, it doesn't seem like my custom material/shader effect is being exported.
Is there any way to make this work by copying the properties or something?
What it looks like in Unity:
https://postim…
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As pointed out by @code-monkey in this issue (https://github.com/Autodesk/standard-surface/issues/20), the `surface` node in MaterialX pbrlib only supports monochromatic opacity with a float input. In…
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### Ability name
CripplingFear/Refraction
### Description
Refraction does not block night stalkers crippling fear but it deals dmg instead.
### Example Match ID (and possibly Timestamp)
Demo Mo…
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### Expected Behaviour
"Astronomical calculations" (Ephemeris) estimates the magnitude of Uranus within a rage of [5.38, 6.03].
This range was sorced from Wikipedia.
### Actual Behaviour
"As…
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Hello! Below you will find updates from VISST teachers regarding Grade 9 courses.
If you would like to receive email notifications for posts, first make sure you are currently signed in to your Git…
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```
$ q A AAAA tlsfingerprint.io @https://1.1.1.1
tlsfingerprint.io. 55s A 54.204.78.98
$ curl -v tlsfingerprint.io
* Trying 54.204.78.98:80...
* TCP_NODELAY set
* connect to 54.204.78.98 po…
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Getting `panic: runtime error: nil pointer dereference` when getting a connection in the Listener mode. The issue has been identified caused by the usage of the global default logger from the `log` pa…
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Here is a list of the index of refraction (N = n + i k) of some automotive materials at 77 GHz (radar):
- Iron (as example for metal)
- n = 1000
- k = 1000
- Rough extrapolation ofn Fe for 77…