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KhronosGroup
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UnityGLTF
Runtime glTF 2.0 Loader for Unity3D
MIT License
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Shader error in 'UnityGLTF/PBRGraph'
#799
zhuYouFu
opened
5 days ago
1
GLB models from sketchfab imported with wrong materials
#798
KaminariOS
opened
1 week ago
9
load glb files in editor time
#797
Singh-sid930
opened
2 weeks ago
4
Humanoid Avatar Rig Not Working
#796
JeanxPereira
opened
2 weeks ago
4
Texture sizes are 10x bigger in iOS builds from 6000.0.24f1 vs 2023.2.20f1
#795
ROBYER1
opened
4 weeks ago
5
Avatar ins't configurable and does not have TranslationDOF
#794
asgharas
opened
4 weeks ago
0
Add support for Unity 6 LTS URP
#793
nickhudson4
opened
1 month ago
1
PBRGraph shader size in memory is too much - 433.2 MBs
#792
umeraamir-arthur
opened
1 month ago
11
Can This Be Used To Make GLTF Files work With Unity's Humanoid Rig?
#791
CG-Tespy
opened
1 month ago
0
Ensure compatibility with UniGLTF in one project
#790
hybridherbst
closed
1 month ago
1
ParticleSystemBakeMeshOptions not existing in the current context
#789
CG-Tespy
closed
4 weeks ago
6
How do I load Mecanim animations on the Android platform?
#788
WalkerMe
opened
1 month ago
1
Lightmaps for gltf models are reset when reloading the scene.
#787
Greenf1re
closed
2 weeks ago
3
Fixes: Canvas and TMP Export, GltfPlugin enabled serialization
#786
pfcDorn
closed
2 months ago
0
Fix #782 - Canvas export on webGl build
#785
pfcDorn
closed
2 months ago
0
Feature: Shader Pass Stripping
#784
pfcDorn
closed
2 months ago
0
Enhancement: premade shader variant collections for runtime imports
#783
pfcDorn
closed
2 months ago
0
Null reference exception in WebGL glb export but works fine in Editor
#782
loub16
closed
1 month ago
24
Load from stream enhancement
#781
pfcDorn
closed
2 months ago
0
KHR_materials_sheen support
#780
pfcDorn
closed
2 months ago
0
Add bugreport issue template
#779
marwie
closed
2 months ago
0
Loaded figure malformed. Looks fine when loading same .glb into Blender
#778
utahman
closed
2 months ago
4
Predefined pbrGraph ShaderVariantCollection for Runtime imports
#777
pfcDorn
closed
2 months ago
0
Apple Vision Pro support
#776
HanochZhu
opened
2 months ago
4
Export Texture is .Tga
#775
axmllop
opened
2 months ago
1
added gltf Asset informations to Importer Inspector
#774
pfcDorn
closed
2 months ago
3
Importer: Show glTF / GLB meta information
#773
marwie
closed
1 month ago
3
Feature: Resource Deduplication on import
#772
pfcDorn
closed
2 months ago
1
Shaders do not compile in Unity 2022.3.5f1
#771
GregKabza
opened
3 months ago
2
Made ShaderOverride public on GLTFComponent
#770
pfcDorn
closed
2 months ago
0
Added missing AnimationCacheData to RefCountedCacheData Script
#769
pfcDorn
closed
2 months ago
0
Generate Colliders API not exposed.
#768
KaustubhJha-TUL-UpperFunnel
closed
1 month ago
3
Add "ShouldNodeExport" hook
#767
andybak
opened
3 months ago
1
Imported GLB with sheen does not have sheen anymore in Unity
#766
marwie
closed
1 month ago
2
Runtime export GLB with animation clip
#765
cyborgs-pro
opened
3 months ago
2
Audio Plugin Testing
#764
hierro
opened
3 months ago
1
Timeline Recorder
#763
hierro
opened
3 months ago
2
Question: How can I share textures, meshes and other important assets b/w multiple instances of a GLB loaded from UnityGLTF
#762
umeraamir-arthur
closed
1 month ago
10
Animation Pointer Error
#761
hierro
closed
3 months ago
2
Help with Callback on onLoadComplete
#760
TurretProblems
closed
4 months ago
1
File with absolute reference does not load
#759
hybridherbst
opened
4 months ago
0
Bonemapping fix for already correct bone names on import
#758
pfcDorn
closed
4 months ago
0
Critical Bug: Namespace "System" missing in GLTFComponent for UWP
#757
ArDevKarl
closed
4 months ago
2
More texture import options and missing ktx mipmap parameter
#756
pfcDorn
closed
4 months ago
0
Flipped CameraOpqaueTexture fix on WebGl/OpenGl/...
#755
pfcDorn
closed
4 months ago
0
How to access "ShaderOverride"?
#754
ArDevKarl
opened
4 months ago
1
fixes #740 - Added missing ExtTransform support for some textures in AnimationPointer
#753
pfcDorn
closed
4 months ago
2
Mipmaps import setting is ignored for KTX textures (one-line fix)
#752
katas94
closed
4 months ago
0
Humanoid import bone mapping is missing a specific direct mapping
#751
Phlegmati
closed
4 months ago
5
Document non-tri mesh topology behaviour
#750
andybak
opened
4 months ago
6
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