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I have 2 routes, each with 1 component. Each component uses the {{did-insert}} render modifier and the willDestroy action.
**Problem**
When transitioning routes the did-insert action for the new c…
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At the moment I am considering a laptop as a workstation for writing shaders. But your editor updates the entire interface constantly, thereby loading the video subsystem by 100% on the built-in graph…
Lexi4 updated
3 years ago
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Having a TableView with > 60 TableColumns will start being unreasonably slow.
I'm at a point where creating a single item with 50 Columns can take upwards of 0.5s.
You can easily test this, using ju…
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Hi there,
I installed the software as instructed on this guide: https://pytti-tools.github.io/pytti-book/intro.html
Using the CLI command `python -m pytti.workhorse conf=demo` I get the followin…
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I just notice that the finite difference in `geometry.py` is similar to the numerical gradient computation of Neuralangelo (CVPR 2023).
Maybe the exponentially decreasing `eps` strategy in Neuralange…
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### Godot version
Any 4.x version
### Issue description
Assembly reloading can fail for various reasons, usually because a library used in tools code is not compatible with assembly unloading…
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### Description
I don't know if it's a memory problem of my pc, but everytime I try to work with particles + control input, Opentoonz crash. I can work with particles without add a control image mo…
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Please see the [**v2.0.0B (beta) release page**](https://github.com/aestheticinteractive/Hover-UI-Kit/releases/tag/v2.0.0B). This ticket is for discussion about the latest changes, including any bugs,…
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Hi,
There is another question: I tried to train TartanAir with 335k images, it will take **70** days on machine with 8 3090 GPUs. Do you think there are any methods to make it faster? Thanks!
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### Is your feature request related to a problem? Please describe.
For some scene, when the flush flow is much small than source throughput, there may be a large number of request to hummock (which m…