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VRMAを指定したらいけると思う
感情に合わせた短めのVRMAを探す
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hey i could help you work on paint 3d in js
using threejs
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Currently. Webaverse does not have a source for reflections. Because of this, any characters or assets created using the standard shader will have Black reflections. This causes strange discoloration …
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it would be nice to have some GLSL shader implementing a "depth of field" effect, to blur or hide or color the points that are closer or farther than a plane or volume perpendicular to the camera axi…
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Currently `immersive-custom-elements.js` is > 1MB and `immersive-custom-elements.min.js` is > 500KB.
They may be too big just for the simple interactive 360 image/video contents. I think the majori…
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##### Description of the problem
The shadow of a partially transparent object should be brighter than that of a completely opaque object, but they're same dark in threejs.
![tmp](https://cloud.gith…
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dat.guiVR uses a function name() to set the label.
This conflicts with the pre-existing 'name' field in THREE objects.
This causes some issues, including breaking [threejs inspector](https://chrom…
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threejs兼容小程序例子 https://github.com/deepkolos/three-platformize
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##### Description of the problem
I have a lot of effects on my ThreeJS scenes. Right now with the way ThreeJS's effects are designed, they each allocate their own render targets, even their inter…
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In reference to #3 I think 3D NFTs can be a really promising way to engage people as we do the AOL launch. Probably to start we don't need to do a full NFT drop but even just a demo on aol.gg would be…