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Server: Node + ws (npm)
Client: Unity3D (4.6) + websocket-sharp
Usually the connection is good. But sometimes (5-10%) you receive this message.
(An error has occurred during a TLS handshake. )
When r…
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```
Hello!
I'm trying to use UPnP feature on the Mac with Mono 3.10.
Unfortunately, it seems the required .NET API feature is not supported:
Exception This platform is not supported
--------------…
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When I open a script in VSCode with both extensions installed (mono5/dotnet). I don't get any code completion is this supposed to be a functioning part of the editor?
Edit: I've made a matching iss…
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### Tested versions
- v4.2.1.stable.official [b09f793f5]
- v3.5.3 (slightly better, but the behaviour is the same)
### System information
- macOS 14.2.1 - Apple M1 Max - 32GB - MacBook Pro 1…
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Hello, I have tried a few things such as removing dotnet completely, having both dotnet and mono, installing msbuild from the AUR, installing the Unity Game Engine for Arch.
I am running the Unity …
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When i try to build from source guide , in guide its installed me the 2020.3.3f1 unity editor. But when i clone this repository its not competible with 2020.3.3f1. Where can i find the competible vers…
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I tried implementing a custom logger:
```csharp
public class ServerLogger : Swan.Logging.ILogger
{
public Swan.Logging.LogLevel LogLevel =>
Swan.Logging.LogLevel.Info | Swan.L…
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```
try
{
while (_Connection.IsConnected &&
((data = _Connection._Reader.ReadLine()) != null))
{
…
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### Please fill in the following fields:
Unity editor version: 2018.4.23f1
External Dependency Manager version: 1.2.156
Source you installed EDM (from .unitypackage or Unity Package Manager): .unit…
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Hi,
Currently I successfully connect to ws://echo.websocket.org but wss://echo.websocket.org.
I am using Unity 5.6.
Please help me.