-
## Quick summary
Requesting the ability to have game specific control xmls files that can be loaded via command prompt arguments.
## System Details
Describe the ambient being used to run Play!
I…
-
**Describe the bug**
- After pressing Play you would get a Startup Problem Error: The DirectX has reported that your video card does not support pixel shader version 2.x. The game requires support fo…
-
Ever since the Replay Update for Team Fortress 2 was released in 2011, players are able to create their own replays in the Replay Editor, but at the cost of requiring QuickTime Player version 7 on Win…
-
This would involve creating or modifying the default themes for Video-Snap LIKE support but not exactly.
Similar to how many front ends will have a video snap but instead of it being a full on vide…
-
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at commit cba1ade848feac44b2eda677503900639581c3f4 (props: bump version to 0.40.0).
Date: Sat May 4 15:42:32 …
-
```
What steps will reproduce the problem?
I cannot tell what the exact steps were, but I've been trying for hours to get
some Wiiware and VC games to work, without success. I managed to create the
…
-
```
What steps will reproduce the problem?
1. Run Star Wars - Rogue Squadron (U).
2. No gfx displayed.
3.
What is the expected output? What do you see instead?
Expected output is ...beautiful texture…
-
```
What steps will reproduce the problem?
1. Run Star Wars - Rogue Squadron (U).
2. No gfx displayed.
3.
What is the expected output? What do you see instead?
Expected output is ...beautiful texture…
-
```
What steps will reproduce the problem?
1. Run Star Wars - Rogue Squadron (U).
2. No gfx displayed.
3.
What is the expected output? What do you see instead?
Expected output is ...beautiful texture…
-
This would be useful for, e.g., permanent lasers in video games. More generally, it seems logical that anything that can be collided to could be added to the collision world. See the discussion on [re…