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### Iris version
3.69.3
### Operating system(s) affected
- [ ] Windows
- [ ] MacOS
- [ ] iOS
- [ ] Android
- [X] Linux
- [ ] Other
### Browser(s) affected
- [ ] Firefox
- [X] Chro…
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### Problem
I'm working on an audio library mod that features accessibility options. In order to display a text saying "Footsteps" that appears whilst footsteps are heard, I need a way to track the…
Zughy updated
5 months ago
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**Describe the bug**
In cutscenes, and only there for as far as I could tell from playing the first mission. The audio is completely messed up, it only works for a few milliseconds here and there.
B…
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### Bug description
According to [the manual](https://manual.audacityteam.org/man/edit_menu_copy_paste_and_duplicate.html#copy),
"Edit menu > Copy (Ctrl + C)" will copy the selected audio. This is …
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**To which pages does your suggestion apply?**
- https://github.com/ryanheise/audio_service
- https://github.com/ryanheise/audio_service/wiki/Tutorial
**Quote the sentences(s) from the document…
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When the python line below is run, (just opening a python live and typing it)
`import pyglet.window`
it raises the following exception.
```
Traceback (most recent call last):
File "", line 1,…
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### Is your feature request related to a problem?
Static splash screens are underutilized. They're just boring. Additionally, I don't feel like the static splash image accurately reflects GameMaker a…
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**Describe the bug**
A subset of the voice models appear to have difficulty processing the three special characters: `` and `&` even when using entity format (https://learn.microsoft.com/en-us/azur…
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**Which API doesn't behave as documented, and how does it misbehave?**
Using just_audio_background package and in Android platform only, control Buttons previous / play / pause / next that generally …
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**Describe the bug (REQUIRED)**
Turns out the music and sounds sound glitchy when running an HTML5 build in the Samsung Internet browser.
Examples (turn on the audio when playing):
Playable…