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From codeplex:
https://cocos2dxna.codeplex.com/discussions/461066
The system loads a high res image properly, but it uses the low res content scale factor which then makes the high res image too lar…
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1. Launch Older 1.0.6 version of spritebuilder.
2. Create angry birds project specified in the testcases.
3. Publish project.
4. Run it in Xcode.
-- Observe: Project runs fine. (Expected)
5. Remove…
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I set to publish only ccbi files to the current directory,do not delete the publish directory when it is published.
![cxxcxc](https://f.cloud.github.com/assets/3412769/672520/05557e60-d887-11e2-8118-…
dpull updated
11 years ago
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We need to investigate the possiblity of this.
After we make the compilation options per target, we could also make the src directories and include directories depending on target only.
This might b…
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https://xujiawei.top/2020/05/13/2048%E5%B0%8F%E6%B8%B8%E6%88%8F%E5%BC%80%E5%8F%91/
2048小游戏开发 记得14年的时候吧,2040小游戏非常火爆,很多公司也做了个“升级版”,当时我们是使用cocos2d-x(c++)引擎进行开发的,各种换皮玩法。不过由于当时我也是个游戏开发新手,做出来的bug不少。这游戏虽然…
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The DPI of iPhone6 Plus is 401, but the `Device::getDPI()` returns 489 which is wrong.
And some UI controls rely on the DPI of device, so we should fix this issue.
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```
What steps will reproduce the problem?
1. Enable Retina
2. Add file.png to project
3. Run on a retina and non-retina device - image is scaled down on the retina
device
4. Add file-hd.png
5. Run o…
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Game will crash at random points in levels during practice mode when Practice Bug is turned on. Gives EXCEPTION ACCESS VIOLATION error.
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Cocos v3.9 release. Web h5 version.
Android version: 4.4
Screen flash, one frame is normal, the next is black.
Here's a simple demo can reproduce this situation.
http://pan.baidu.com/s/1i4cRkbV
p…
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- cocos2d-x version: 3.17.1
- devices test on: Samsung Galaxy S6, Samsung Galaxy S8+
- developing environments
- NDK version: 18.1.5063045
- Android Studios version: 3.2.1
- Gradle versi…