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**Describe the bug**
When the container parameters of PostFX Layer component (or any Surface Data component) are empty, their clear container bin buttons are grayed out signaling that there are no el…
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That way I can touch objects and collide.
Can I put colliders to fingers?
Thanks a lot, great software continue workin like that you're the best!
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![image](https://github.com/LupidCorvid/Daylight/assets/35170484/da58cee2-b8da-4472-8e89-5a1481bf3d29)
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Reference this thread on the KSP forum from about a year ago http://forum.kerbalspaceprogram.com/index.php?/topic/121017-thermal-mechanics-and-physicssignificance/#comment-2478242
I can't remember …
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I can import URDF files with OBJ meshes through Unity GUI, but when I tried to import them at runtime with the UrdfRobotExtensions.CreateRuntime() method, I would meet errors like "Unable to create me…
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Embedding code from twitter looks that way:
```html
Finding new physics will require a new particle collider https://t.co/PwLTfKnVT7
— Hacker News (@newsycombinator) May 10, 2020
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We observed that when an Entity scale is set, Manipulators do not behave correctly when they are interacted with (the manipulators move too far for a given mouse delta). This is caused by the scale of…
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Setting local scale on a text transform then calling animateTo doesn't result in the transform animating.
**Repro**:
1. Original scale not set, just transform.app set.
2. On hover: set scale to (…
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I think the API lack of functions to queries what shape are in an area at a time.
_I began to dive into the code but not enough to know what is easy to implement. Also I don't yet totally understand …