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Add graphical only features and make them light and dense forests. All features can then have a type tag, which itself is a feature (can be none).
A promotion can then grant say +x% in dense forest…
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It's easy to see for yourself with the [Ontology Access Kit](https://incatools.github.io/ontology-access-kit/interfaces/search.html)
```shell
runoak --input sqlite:obo:envo search 'l/biome$' .not …
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### Is there an existing issue for this problem?
- [X] I have searched the existing issues
### OrcaSlicer Version
2.1.1
### Operating System (OS)
Windows
### OS Version
Win 11
### Additional s…
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### Issue Description
I used a random forest model with 50 max_depth and 200 n_estimators. When I tried to use shap.TreeExplainer to get the shap value, my terminal reports this bug. I have 3000 data…
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![projects and hours](https://github.com/ElijahAgunbiade/HR-Salifort-Motors/assets/173221971/10cb3c2b-32a0-4869-b2f6-3350318742bf)
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> I can accept the quest, "Learn to Ride in Elwynn Forest", but am unable to turn it in at Randal Hunter in Eastvale Logging Camp as required.
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Assign me this issue @abirbhattacharya82
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> Automated deployment @ utc 2023-11-12 04:23:27.579771
### Prompt[en]
Please click each image containing a forest
### request_type
`image_label_binary`
### Sitelink
https://accounts.hcaptcha.c…
ihomo updated
10 months ago
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**What is the current behavior:**
Derived stores declared inside of components don't update after parent "outer" store updates.
example:
```typescript
const goTo = createEvent()
const $act…
cinic updated
2 years ago
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**Describe the bug**
after a second startup with the cache is built when using twilight forest, the game crashes
**To Reproduce**
launch the game twice with dashloader and twilight forest
**Co…