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**Update: due to changes to FRESCA**
`education`
- ~~references 'highlights' but the model doesn't have a 'highlights' property~~
`references`
- shouldn't the summary come before, not after the cont…
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Google send to us a mail saying: "Starting January 4, 2021, we will block all sign-ins to Google accounts from embedded browser frameworks"
Our affected app use this Google Signin library: it will wo…
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Hello,
I have a problem with generating mono glue.
With running command:
_bin/godot.linuxbsd.tools.64.mono --generate-mono-glue modules/mono/glue_
I get an error:
> ERROR: Condition "!valid" …
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I noticed we had some dings on Openbase (https://openbase.com/js/howler) for having poor documentation. One of the initial goals for the project was obviously to make audio on the web extremely easy, …
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Does an option exist to capture audio together with the canvas video? Or is there an easily do it? Otherwise can I request it as a new feature please.
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# Project 1 Feedback
## Code Quality - Performing
Criteria: Is the code well formatted? Are variable and function names semantic and sensible? Is the code easy to read and understand?
### Str…
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Using an integer 16-bit sample type instead of float32 would allow saving half of the memory on audio data when it's resident in RAM.
Consider adding support for users to utilize audio data in such f…
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Got completion error:
`Compiler completion error: (Invalid commandline class) src.game.systems.attack.AttackSystem should be game.systems.attack.AttackSystem
`
Maybe I should configure project …
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
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Mainly asking because there's a very small list in this project's wiki, and the screenshot gallery has quite a few games that aren't listed, so there's no info about their compatibility status... If w…