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The svg export capability in large part supports users editing plots in Adobe Illustrator or other vector graphics programs, scaling the plots up or down for use in conference posters, presentations, …
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Hi, im using linuxjedi board with cpld for amiga 500, also w rasp pi2 zero.
Settings are default, but picture looks too sharp or pixelated. Is there chance to soften image a bit. It's hurting my eyes…
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Currently in code we assume that coordinates are put in pixels, however specification gives hints that grafts in other units may be useful. I'm exploring the possibilities and I think that our "defaul…
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I have a problem with the animate tool. It happens to me with imported images and also using the raster (any bitmap image). When you move the image with the animate tool it deforms or creates new blur…
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### Godot version
v3.4.4.stable.official [419e713a2]
### System information
Windows 10 GLES2
### Issue description
Apologies for writing another pixel rotation question, I hope this is …
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```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…
-
```
Hi,
the current implementation of 'effect overlay' is wrong. It 'adds' the aperture
masks that make the screen go brighter with stronger effect instead of going
darker (subtracted/multiplied). W…