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The depth of field effect (and possible other effects?) gets progressively less and less pronounced as you increase the resolution. I wonder if the effect could be scaled to compensate. This was alrea…
Reonu updated
10 months ago
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Hi, i wanted to ask this for a long time, i haven't spend a lot of time lately with max so if this feature is available then i apologize for this.
Can you please and an extra feature that after the …
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Hi,
Today I tried to run get_summaries.py. The end of the output looks like this:
"""
>>> 217. Where Angels Fear to Tread > 218. The White Devil > 219. White Fang > 220. The Wings of the Dove >…
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extracting the following installers and more have issue
setup_beneath_a_steel_sky_1.0_%2820270%29.exe
setup_jill_of_the_jungle_1.0_%2824660%29.exe
setup_ultima_iv_-_quest_of_the_avata…
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| Guru | TCG Player |
| ------------- | ------------- |
| [Dark Charizard (base3-47)](https://pokemontcg.guru/card/dark-charizard-base/base5-21) | https://www.tcgplayer.com/product/84573/pokemon-t…
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The newly added hard resources (slate, marble, etc) are not being generated through the world levels correctly. Instead of one resource every eight layers, there tend to be just two. A biome specific …
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**Describe the bug**
Potential copy/paste bug in the build editor - some props don't seem to copy correctly. Video link below:
**To Reproduce**
Steps to reproduce the behavior:
This seems to h…
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It seems that for glimmer emblem treats nested properties as classes.
```
% MyForm::MyFormGroup as |formGroup|
%formGroup.label @name="Ed"
```
`label` gets compiled into a class instead of a …
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https://github.com/Prospector/Traverse/blob/776d4a90743370e9956ab899dca8c35c4c78fd1a/src/main/java/prospector/traverse/world/biomes/BiomeRockyPlains.java#L29
https://github.com/Glitchfiend/SereneSe…