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On Gentoo, I'm having issues, building MaterialX-1.37.0 using gcc-10.1.0
```
[3/196] /usr/bin/x86_64-pc-linux-gnu-g++ -DMATERIALX_BUILD_VERSION=0 -DMATERIALX_MAJOR_VERSION=1 -DMATERIALX_MINOR_VERS…
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### Description of Issue
Hello,
I am trying to compile USD v20.05. I previously checked dependencies ans it seems ok.
I installed Python 3.7.4.
When compiling USD using command prompt and pyhton…
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Hello, this is a question rather than an issue with MaterialX.
We are looking to start building authoring support for MaterialX from within DCCs like Clarisse. Initially we are planning to start sm…
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**Describe the project you are working on:**
**Describe the problem or limitation you are having in your project:**
**Describe the feature / enhancement and how it helps to overcome the prob…
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Hey there, this is more of a question.
But in the following example:
```python
import MaterialX
doc = MaterialX.createDocument()
graph = doc.addNodeGraph()
add1 = graph.addNode("add")
add…
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Also tracked in: https://github.com/materialx/MaterialX/issues/371
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Description of Issue
I am trying to build USD but didn't succeed。
huanghaibindeiMac:USD huanghaibin$ python /Users/huanghaibin/USD/build_scripts/build_usd.py --maya /Users/huanghaibin/opt/loca…
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When selecting Arnold as a Hydra delegate, running through the same plugin selection process as Embree, Renderman, and Storm, the following is where the arnold delegate crashes the client application:…
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We should make sure all appropriate MaterialX attributes are added as OSL parameter metadata. For example docs/help, min/max values etc.
In addition we should implement support for adding in custom…
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This is more of a user question, but how to generate these basic shapes (square and a disc) without using a texture in MaterialX?
> Square, Disc, Paraboloid, Bell, Gaussian, Thorn, Pyramid, Brick, …