-
We can track the servo related issues/goals here.
- [X] Run `wpt` tests
- [ ] Identify failing tests
-
Texture Pack implemented the ability to create polygon mesh sprites:
https://www.codeandweb.com/blog/2015/10/01/cocos2d-x-performance-optimization
Are there any plans in this Starling 2?
pSi-X updated
4 years ago
-
-
Probably related to #967
While adding godot-cpp 4.0 to [xmake-repo](https://github.com/xmake-io/xmake-repo) the builds for mingw/x86_64 on MSYS2 failed with seemingly no error output:
```console
…
-
```
OpenMP will allow the library to use all available cores.
On my quad core system, OpenMP decreases encode and decode times
by about 40%.
Patch to follow shortly.
```
Original issue reported on …
-
Dear,
I'll do the os x port.
Changed compiler structs and opencl headers but get a bunch of errors. Any clue?
-
### Steps To Reproduce
Steps to reproduce the behavior:
1. build *pkgsCross.mingwW64.bash*
### Build log
```
> sig.h:135:44: error: unknown type name 'sigset_t'; did you mean '_sigset_t'?
…
-
* Current workaround is to create an intermediary child game object and use that as a pivot
* Local vec3 translation
* Offsets scaling and rotation
* Dynamic property, get/set/animate
* Should not…
-
[Micropython](https://github.com/micropython/micropython) already supports [ESP32, ESP32-S2, ESP32-C3, ESP32-S3](https://www.espressif.com/en/products/socs).
However [lv_micropython](https://github.c…
-
```Chobby.exe Information: 0 : Checking for self-upgrade
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Inform…