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Similar to how the Steam overlay works, I want to be able to overlay a browser instance over the emulators Snowflake launches. However, I'm not familiar with hooking code, let alone attempting to rend…
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Now that `voicingVisibleProperty` is ready for use I think it can be used instead of the `joistVoicingUtteranceQueue`. The `joistVoicingUtteranceQueue` is problematic because `priorityProperty` doesn'…
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See https://github.com/phetsims/acid-base-solutions/issues/104
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While investigating a solution to phetsims/resistance-in-a-wire/issues/157, @zepumph and I found that loading RIAW on master with a Chromebook using Chrome (but not Firefox) throws the following error…
ghost updated
6 years ago
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# Steps to Reproduce
Moving in mouse look.
# Actual Behavior
On the first two attempts to use the new SL viewer for Mac, v. 5.0.0.321958, I noticed, when trying to move in mouse look, the graphics…
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- [x] Add block luminosity
- [ ] New Splash Screen
- [x] Another Fruit
- [ ] Create lava animation
- [x] Hint Sign
- [ ] Jump Power-up
- [ ] Speed Power-up
- [x] Energy bar
- [x] Make a Teal Tile
- […
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Over in https://github.com/phetsims/scenery-phet/issues/612#issuecomment-662197421 it was outlined that there are multiple places where `wav` sounds may not be in `assets/` dirs for every production s…
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I would love to have a callback when my view changes.
I need this 'onChangeView' function because of the following scenery:
My datepicker shows available and unavailable dates with the customClass f…
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From https://github.com/phetsims/circuit-construction-kit-common/issues/176
From the newly implemented #163, black box external vertices in Investigate mode show as black and with solder when cutti…
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"SLST" entries, already RE'd out by wurlitzerfox. I'll need to go over his docs in more detail to get a better understanding about how they work.
I'll probably call these Scene List Entries, or somet…