issues
search
cbhacks
/
CrashEdit
Unofficial Crash Bandicoot 1/2/3 Level Editor
https://www.cbhacks.com/tools/crashedit/
Other
139
stars
27
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Make model viewer more customizable
#177
acyc070
opened
4 months ago
4
Load GOOL frame groups and use this to autodetect Crash 3 models
#176
ManDude
closed
5 months ago
0
add more settings and fix error reporter
#175
ManDude
closed
5 months ago
0
split animation rendering from animation renderer to reuse in zone renderers
#174
ManDude
closed
5 months ago
0
[settings] menu for toggling visibility of 3D viewer elements
#173
ManDude
opened
5 months ago
0
[file dialogs] remember last used path for each individual context
#172
ManDude
opened
5 months ago
0
Scenery Extraction
#171
Cerzan
opened
6 months ago
2
[todo] integrate NSD support + enforce NSF/NSD pairing
#170
ManDude
opened
6 months ago
0
[todo] show free space next to every page name in tree view
#169
ManDude
opened
6 months ago
0
[todo] rename every instance of "chunk" to "page"
#168
ManDude
opened
6 months ago
0
Crash 2 Music SEQ and Wavebank problem using VGMTrans
#167
felidevelop
opened
8 months ago
0
Refactor 3D viewer class structure
#166
ManDude
closed
8 months ago
0
EntryController: fix "rename" screwing with other verb text
#165
ManDude
closed
8 months ago
0
merge "CrashEdit 2" and upgrade to .net 8.0 instead of .net framework
#164
ManDude
closed
8 months ago
0
add camera rail mode to Crash 1 zones
#163
ManDude
closed
9 months ago
0
add missing DLL's to appveyor
#162
ManDude
closed
9 months ago
0
refactor gool entry loading
#161
ManDude
closed
9 months ago
0
Fix the appveyor build/deploy script for d/new-load branch changes
#160
ughman
closed
9 months ago
2
Completely revamp a lot of things
#159
ManDude
closed
9 months ago
0
Support exporting animation frames and scenery to OBJ with textures
#158
Almamu
opened
1 year ago
0
help with level names
#157
matheusandradecrashb
closed
2 years ago
2
A lot of errors when opening NSF on Crash 1
#155
koopthekoopa
closed
3 years ago
3
hey
#154
agsdoom
closed
3 years ago
1
Please, help me! (Sorry for bad English, by the way im trying to find the ''beginning zone'')
#153
Slayerbits
closed
4 years ago
12
Add Japanese text strings
#152
airumu
closed
4 years ago
0
Is it possible now to rip textures and export animations of Crash 1?
#151
Othman1992
closed
4 years ago
5
Appveyor version numbers
#150
ughman
closed
4 years ago
0
Please, help.
#149
RobcioRobcio
closed
3 years ago
1
Bin export problem.
#148
RobcioRobcio
closed
4 years ago
2
Fixed null icon on program's forms.
#147
AraHaan
opened
4 years ago
0
Add texture support for C1 scenery
#146
wurlyfox
closed
4 years ago
0
Create Show Entire Level Zones (C2 & C3 Only for now) (C1 and C1 Prot…
#145
AraHaan
closed
8 months ago
2
Add ability to replace items with exported items.
#144
AraHaan
closed
3 years ago
3
Create Show Entire Level Zones (C2 & C3 Only for now) (C1 and C1 Prot…
#143
AraHaan
closed
4 years ago
0
Fixed bug in exporting Sceneries as OBJ.
#142
AraHaan
closed
4 years ago
0
Fixed issue loading up the Warp room Zone 10_2Z.
#141
AraHaan
closed
4 years ago
1
Fixes and new features
#140
ManDude
closed
4 years ago
0
many bugfixes and general improvements
#139
ManDude
closed
5 years ago
0
Can't see scenery, only fruits, boxes and other things
#138
TheRealCreatorC
closed
5 years ago
2
How to drag Enity entry to New Chunks
#137
spacedude359
closed
9 months ago
0
model broken
#136
agsdoom
closed
6 years ago
1
crash edit
#135
agsdoom
closed
6 years ago
0
hello need help with No frame in model
#134
agsdoom
closed
6 years ago
5
hey
#133
agsdoom
closed
6 years ago
12
Saving error
#132
spacedude359
closed
6 years ago
4
Two questions
#131
TheRealCreatorC
closed
5 years ago
16
I'm a beginner, help me
#130
NatanEX
closed
9 months ago
1
Chunk size Counter
#129
NatanEX
closed
5 years ago
3
Ripping Levels
#128
mills32
opened
6 years ago
2
Suggestion: convert project to a newer version of visual studio
#127
ashelleyPurdue
closed
4 years ago
3
Next