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cbhacks
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CrashEdit
Unofficial Crash Bandicoot 1/2/3 Level Editor
https://www.cbhacks.com/tools/crashedit/
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OpenTK not included in the repository, cannot compile
#126
ashelleyPurdue
closed
6 years ago
1
A bit new here, just want to look at some of the models and levels, need help opening the app.
#125
patliatli
closed
3 years ago
5
Help with Everything
#124
ghost
closed
6 months ago
3
exporting Entity (obj_example) files with textures?
#123
koalakong
closed
7 years ago
13
Fixed ID Numbers.
#122
AraHaan
closed
4 years ago
1
Fixed ID Numbers.
#121
AraHaan
closed
7 years ago
0
Fix for #63
#120
Almamu
closed
7 years ago
0
OBJ exporter for crash 2 and 3 levels
#119
Almamu
closed
4 years ago
0
Remove requirement of entity name to display said entity in viewer
#118
ManDude
closed
4 years ago
0
Importing scenery support
#117
warenhuis
opened
8 years ago
3
Invalid MIDI files (MIDI with missing notes) sometimes happens when exporting as a MIDI. Does not happen when exported as seq and then converted.
#116
AraHaan
opened
8 years ago
5
3D Model view?
#115
AraHaan
closed
6 months ago
4
Save Wavebank Chunks as MIDI Instrument files that the MIDI XMPlay Plugin can read.
#114
AraHaan
opened
8 years ago
34
Animation offset support
#113
ManDude
closed
4 years ago
9
Texture rendering support for Crash 1/2/3 scenery
#112
ughman
closed
4 years ago
14
When Building Source Code I get "The referenced component 'OpenTK' could not be found"
#111
NetyashaRoozi
closed
8 years ago
3
Redo HexBox
#110
ManDude
opened
8 years ago
0
Normal rendering
#109
ManDude
closed
4 years ago
5
"Add Item" option
#108
ManDude
opened
8 years ago
2
Model Importing?
#107
NetyashaRoozi
opened
8 years ago
0
Show collision box in animation entry viewer
#106
ManDude
closed
4 years ago
0
Show collisiom box
#105
ManDude
closed
8 years ago
1
Detect ADSR errors (VH)
#104
ManDude
opened
8 years ago
0
Prototype animation support
#103
ManDude
closed
4 years ago
0
Ability to move chunks around
#102
ManDude
opened
8 years ago
0
Prototype Scenery support
#101
ManDude
closed
4 years ago
2
Prototype Zone support
#100
ManDude
closed
4 years ago
0
NSD image support
#99
ManDude
opened
8 years ago
2
Prototype NSD support
#98
ManDude
closed
4 years ago
0
Basic unit testing (load+save NSF's, compare checksum)
#97
ughman
closed
4 years ago
2
Music export for CTR, Bash, and possibly other SEQ-using games
#96
NetyashaRoozi
opened
8 years ago
14
8-bit and 4-bit indexed texture viewing tabs
#95
ManDude
closed
4 years ago
6
Ripped Textures and sprites are all glitchy
#94
NetyashaRoozi
closed
8 years ago
2
"Save As"
#93
ughman
opened
8 years ago
2
3D view "lock to camera rails" mode
#92
ughman
opened
8 years ago
3
More entity/camera path options
#91
ManDude
opened
8 years ago
0
Misc Crash 2/3 property support
#90
ManDude
closed
4 years ago
0
Crash 2/3 camera support
#89
ManDude
opened
8 years ago
2
Change 3D viewer background color
#88
ManDude
opened
8 years ago
0
Show zone boundaries
#87
ManDude
closed
4 years ago
10
"Process Chunk + Entries" option
#86
ughman
opened
8 years ago
0
Opening/saving straight from disc image file
#85
ManDude
opened
8 years ago
0
Incompatibility issue
#84
ManDude
closed
4 years ago
3
Fix scaling (0x30E) property
#83
ManDude
closed
4 years ago
4
Automatic Entry Packer
#82
ManDude
opened
9 years ago
0
Fix Crash.UI.csproj
#81
ManDude
closed
8 years ago
3
RAWD Support
#80
ManDude
opened
9 years ago
0
Basic 3D editor
#79
ManDude
opened
9 years ago
2
Object count patching
#78
ManDude
closed
4 years ago
2
Starting spawn point changer
#77
ManDude
opened
9 years ago
0
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