cbhacks / CrashEdit

Unofficial Crash Bandicoot 1/2/3 Level Editor
https://www.cbhacks.com/tools/crashedit/
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When Building Source Code I get "The referenced component 'OpenTK' could not be found" #111

Closed NetyashaRoozi closed 8 years ago

NetyashaRoozi commented 8 years ago

Warning 1 The referenced component 'OpenTK' could not be found.
Warning 2 The referenced component 'OpenTK.GLControl' could not be found.
Error 3 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldSceneryEntryViewer.cs 7 7 CrashEdit Error 4 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldSceneryEntryViewer.cs 8 7 CrashEdit Error 5 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldSceneryEntryViewer.cs 9 7 CrashEdit Error 6 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\ThreeDimensionalViewer.cs 7 7 CrashEdit Error 7 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\ThreeDimensionalViewer.cs 8 7 CrashEdit Error 8 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\ThreeDimensionalViewer.cs 9 7 CrashEdit Error 9 The type or namespace name 'GLControl' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\ThreeDimensionalViewer.cs 13 52 CrashEdit Error 10 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldAnimationEntryViewer.cs 7 7 CrashEdit Error 11 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldAnimationEntryViewer.cs 8 7 CrashEdit Error 12 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\OldAnimationEntryViewer.cs 9 7 CrashEdit Error 13 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\EntityEntryViewer.cs 7 7 CrashEdit Error 14 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\EntityEntryViewer.cs 8 7 CrashEdit Error 15 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\EntityEntryViewer.cs 9 7 CrashEdit Error 16 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\SceneryEntryViewer.cs 7 7 CrashEdit Error 17 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\SceneryEntryViewer.cs 8 7 CrashEdit Error 18 The type or namespace name 'OpenTK' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Harley\Desktop\Desktop Items aka Junk\Game Ripping\CrashEdit-master\CrashEdit\Controls\SceneryEntryViewer.cs 9 7 CrashEdit Warning 19 Could not resolve this reference. Could not locate the assembly "OpenTK.GLControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. CrashEdit Warning 20 Could not resolve this reference. Could not locate the assembly "OpenTK, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. CrashEdit

I get this when trying to build the source, I was trying to build it with the Crash-Bandicoot-2-Modelexport "Addon", Yes I did follow instructions

ManDude commented 8 years ago

You're missing OpenTK.

You can either download OpenTK or tell Visual Studio (or whatever you use) to use the OpenTK DLL's included in CrashEdit.zip.

ughman commented 8 years ago

What he said.

http://www.opentk.com/

ughman commented 8 years ago

There's actually a chance it might not be able to find OpenTK, in which case you can delete it from the project references and readd it.