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**Describe the solution you'd like**
Add a few functions that can be called in Lua to ICustomShape:
- setShaderUniform(name: string, value: float or float[] or int or int[], type: "vec2" or "vec3"…
fan87 updated
1 month ago
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Croc doesn't use shade tables, so they were never implemented in `glrend`. `brtutor8b` uses them, so now's the time.
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [sometimes a shader may not work properly and …
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I have tested my shader on OpenGL on Mac OS Intel, and MaxOS Window Desktop with SDL2, and on API OpenVR, it seems to clamp arbitrary some values in fragment shader. Is there something wrong with Open…
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Some Maven libraries publish shaded artifacts that contain many if not all their dependencies.
Since it is impossible to guess which artifacts were shaded from the POM file alone, the CycloneDX plu…
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Not sure if this is the right place to ask but is it possible to add an xbr 3d shader to ppsspp (in like it filters 2d sprites but ignores 3d polygons)?
I'm using such a shader in pcsxr (.slf/.slv)…
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## Description
The game is crashing right after being launched.
## Steps to reproduce
1.Launch the game
## Configuration
STK Source (PPA, distribution package, official binary, etc.):…
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Scatter plot has color shaded areas that shows state transitions. In #2 those areas are hard coded to find out how to implement shaded areas on scatter plot using [plotly.js](https://plotly.com/ja…
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[MonoGame.Effect.Compiler](https://github.com/MonoGame/MonoGame/blob/fb3ba7979fb119a7331be03bdcc498f4cc49aa43/Tools/MonoGame.Effect.Compiler/Effect/Preprocessor.cs#L16) makes use of [CppNet](https://g…
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### Description
Furnace has no recipe, can't craft it and is blank if you check with a mod like REI or JEI
### Steps to reproduce
1. Open game
2. Place cobblestone on crafting table...
### Mod li…