-
-
Hello,
From what I understand, it seems the scopes for MTLFence and VkSemaphore are radically different.
The vulkan specs states that semaphore are intended for queuequeue synchronization:
- si…
-
Type: Bug
This is just a continuation of issue #140010
The sticky part of a tree doesn't update until you've scrolled down to un-sticky it.
VS Code version: Code 1.92.2 (fee1edb8d6d72a0ddff41e5f71…
-
-
```Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting…
-
Seeing as people are more familiar with the library bgfx for C++ and wgpu for Rust, what's the motivation for starting IGL? does it internally predate both of those libraries?
birbe updated
8 months ago
-
-
Running Unity 2021.3.12f1 with URP 12.1.7 building for Android 10.0 (API level 29)
glTFast version: 5.0.4
After completing the Shader Loading steps from the instructs and when trying to build for …
-
Followed instructions to generate VS2022 SLN with CMake and getting error in common.cpp
Severity Code Description Project File Line Suppression State Details Error C2039 'ob_digit': is not a member…
-
Hi! I'm using the latest in-dev version of Bliss
I get very, very big fps drops whenever I look at a certain direction, which gets worse when I start moving to said direction. This is solved when I…