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Discussion for http://godotrecipes.com/2d/tilemap_collision/
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**Godot version:** 3.2.3 beta 1 ~ rc 5
**OS/device including version:**
MacBook Pro (Retina, 13-inch, Early 2015)
Intel Iris Graphics 6100 1536 MB
**Issue description:**
When using both a n…
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_From @Diarandor on March 25, 2015 16:36_
Hi! I thought that it would be nice to have some button to glue several entities (or at least tiles) of the map editor; this option should be either a button…
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### Before creating
- [X] This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
- [X] This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comm…
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Is there any reason the editor is not open source like the engine?
Please, consider open sourcing the editor too.
Thanks.
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This issue should have been made already.
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Before it gets forgotten I thought I will post it here.
A lot of engines use custom origin points (the anchor points) for the game objects.
In isometric and 3/4 View (JRPG Perspective) games it ma…
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Hello,
I have a 7x7-tile repeating pattern that I'd like to be able to paint onto a scene one tile at a time.
The basic idea is to check the (x,y) coordinate of the tile I'm painting, and choose fro…
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From Nepster in IRC: Let people save/load tile groupings as a new terrain pieces. Groups can be saved as text files.
Groups may contain both steel and earth. They're special. I can't image-dump them …
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This is my first time using rule tile and when I create a new rule tile it does not give me the rules, but just the default sprite and default gameobject. What do I do to get the rules?
ghost updated
4 years ago