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Hope this is where I need to post this. Been using Open Space since version 15.
Thanks,
Ron
Warnings on Load, earth tiles missing
**To Reproduce**
On each and every start up of Openspace
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Many Zelda-like games implement tiles that can be pushed by the player in order to either solve puzzles or simply modify their available path. I think this would be a nice addition.
Thoughts:
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- handouts on tiles
- the cards
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For reference, similar support was added to Cesium for Unreal in this PR:
https://github.com/CesiumGS/cesium-unreal/pull/898
Requested on the community forum:
https://community.cesium.com/t/alpha…
kring updated
5 months ago
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### Describe the bug
The performance from joint_matrix multiplication is around 10 TOPS with int8 on a device with theoretical capability of 383 TOPS. This specific code snippet is for the AMD GPU sp…
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I just tried using this to print a sewing pattern and, after hours of cutting and taping, we noticed that it was about 12% larger than it should be. Fortunately we spotted this before we started cutt…
bovlb updated
10 months ago
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# Proposal: Live tiles for unpackaged apps
Live tiles are the best feature on Windows however a lot of apps aren't using it because most old desktop apps can't use them without getting package wh…
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Main survey dark tile 1899 observed on 20210612 exposure 93487 has fiberassign-001899.fits.gz header keywords
```
FAFLAVOR= 'maindark'
FA…
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### Describe the project you are working on
I play with tilemaps, procedural generation and test out the new features of 4.0 Alpha
### Describe the problem or limitation you are having in your p…
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I'm using this library with Tiled editor. Its animations are more flexible. It can choose from non-adjacent tiles and set a different duration for each [frame](https://docs.rs/tiled/0.11.1/tiled/struc…