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mobile backend Unity SDK v2.0.0には、NCMBManagerのなかで、UnityEngine.iOS.NotificationServicesというUnity5固有のコマンドが使われているように思うのですが、 Unity4.6に対応しているのでしょうか?
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### I'm getting the below issue when trying to stream video on WebGl. It's working fine on all other platforms
"Error: Loading failed. File not found, codec not supported, video resolution too high …
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```
What steps will reproduce the problem?
1. Integrate adwhirl with an iOS Unity project to aggregate admob and iAd ads.
2. Run the project on an iOS device and wait for ads to appear.
3.
What is th…
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Hey there, first of all, I wanted to thank you for this beautiful project,
been looking for something like this for a few months now, finally found it!.
I wanted to know if there's a way to chang…
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Hi,
Currently when adding the domains to the entitlements file on iOS you write your own file, which overwrites any pre-existing one as your script order is set to 900.
This is hardly an edge ca…
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> FileNotFoundException: Could not load file or assembly 'UnityEditor.iOS.Extensions.Xcode' or one of its dependencies. The system cannot find the file specified.
System.AppDomain.Load (System.Reflec…
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**Description of the bug**
I am unable to save any files on ios , xcode returns this whenever a file is trying to be saved works flawlessly on android.
I also tried to delete the xcode project…
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mobile backend を使い、UnityiOSアプリでPush通知を試したいのですが、書き出されたXCode(6.1.1)でコンパイルエラーが発生してビルドができません。
各SDKは以下のを使用しており、エラーの発生場所としては Assets/Plugins/iOS の NCMBAppControllerPushAdditions.mm の void saveInstallation(N…
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问题 mac 系统连接 ios设备,并运行untiy挟带poco的游戏会出现 操作一会(选择元素,选中元素)poco socket就断开的情况。
环境:facebook-wda 1.4.6
airtest 1.2.6
pocoui 1.0.…
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When I run sample project in Xcode (on device), I have error:
```
2014-11-28 13:33:31.088 ar2[939:89936] Created session: {
accessory:
protocolString:com.orbotix.robotprotocol
inputStream:
o…