-
I would like BaseScriptableEventMultiListener
If it exists, I can't find it.
It would be great to have a way to declare a listener that was able to listen for multiple events (of the same base typ…
-
Issue created by Shubham Vishwakarma as [Bitbucket Issue #​343](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/343) on 2020.09.23 13:09.
Actually its just a suggestion that,…
-
建议把源码和demo分开2个工程,现在这样的方式无法用submodule直接引用
-
Runtime:
[spine-unity 4.0](https://esotericsoftware.com/files/runtimes/unity/spine-unity-4.0-2022-03-22.unitypackage) (updated 2022-03-22)
[Spine Timeline 4.0](https://esotericsoftware.com/files/run…
-
Issue created by Michael Seeber as [Bitbucket Issue #​323](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/323) on 2020.06.08 20:39.
I came across the following: Initially ev…
-
Issue created by Matthias Tylkowski as [Bitbucket Issue #​390](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/390) on 2021.10.21 09:44.
We updated the layout of the DropDown…
-
> [Package Manager Window] Cannot perform upm operation: Unable to add package [https://github.com/SolidAlloy/ClassTypeReference-for-Unity.git]:
> Package com.solidalloy.type-references@https://git…
-
Hello.
I did everything according to your documentation but always getting an error:
_ZenjectException: Unable to resolve 'GameObject' while building object with type 'GameObjectAssetLoader'._
…
-
When I add the line to dependencies in manifest.json in Packages folder of my project Unity throws error:
`An error occurred while resolving packages:
Project has invalid dependencies:
com.…
ghost updated
2 years ago
-
Unity is moving towards a "package" architecture. Now, features can be "installed" in projects and be managed externally, as packages, without polluting the game's code base. While this is on early da…