-
# Compatibility Report
- Name of the game with compatibility issues: RAGE 2
- Steam AppID of the game: 548570
## System Information
- GPU: GTX 1080 Ti
- Driver/LLVM version: Nvidia 430.09-41 B…
ghost updated
2 months ago
-
[System Information Original](https://gist.github.com/Goofybud16/3bdc6ed7d3ffe49b5b2c9ff039f5f8c4)
[System Information - Updated Jan 27, 2019](https://gist.github.com/Goofybud16/3ae46844a6dff5597ab12…
-
## Fire Emblem: Three Houses
#### Game Update Version : 1.2.0
#### Current on `master` : 1.0.6906
Loads and plays at full speed without any issues.
#### Hardware Specs :
##### CPU: Ryz…
-
Currently the audio stream is desynchronized from the video stream. The audio is several seconds earlier than the video.
To do:
- Confirm the origins of the problem. Define if the issue is coming …
-
The resolution of video is good, the extracted frame's resolution is good, but in napari GUI resolution is much lower.
This makes it harder to determine if the body part I want to label is actually i…
-
Hi,
I read the paper and it very sounds. I have been trying NVIDIA StyleGanV2-ADA for weeks without success. It simply did not converge and generated images were full of unwanted artifacts. My data…
-
The current web interface is functional, but a little hard on the eyes. I've been working on adding the Bootstrap CSS styles to the fang hacks pages, and I think it's a nice improvement.
Here's a …
-
The black screen / cinematic fix needs implementing to be able to pass the initial CAPCOM logo after running the game. Dependencies "winetricks wmp10 d3dcompiler_43 d3dx9 xact_jun2010" needed as well …
-
When panning and zooming content on Android tablets, we're experiencing a repeated "jitter" effect, which has rendered an important app unshippable.
## The Problem
We have a tile-based PDF rendere…
-
Sometimes, not always, while you're moving inside the tower, the floor textures warp.
This happens in OpenGL (even at native resolution), but apparently not with the Software render.
I attach t…