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Create an options menu for:
- Keybinds/ Mouse settings
- Audio Options (Set up input/output devices, master, fx, music sliders)
- Video Options (Fullscreen/Windowed, resolution, vsync)
- Multiplay…
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### What would you like to happen?
I originally asked this question on [StackOverflow](https://stackoverflow.com/questions/74028678/using-finishbundle-in-apache-beam-go-sdk), but it does appear that …
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Since the big new game engine update, borderless windowed mode acts like fullscreen and is also causing interesting glitches when alt tabbing out of the game.
See this video for the problem: [https…
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When I press play, the game seems to open fine, but freezes when I reach the main menu and I have to restart my whole pc
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It happens because `_glfwSetVideoModeWin32` in `acquireMonitor` sends (as opposed to posting it) the `WM_DISPLAYCHANGE` message when it changes resolution, and is very easy to reproduce, given you hav…
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We would like to be able to report on the distance between two tree sequences (e.g. `kc_distance` and, [if implemented](https://github.com/tskit-dev/tskit/issues/995), `rf_distance`) both (a) calculat…
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Using a 512MB Raspberry Pi Model B with a 256MB GPU allocation and an HDMI-connected screen, I can easily run eight omxplayer instances, each using the --win parameter, pulling in a 320x240, 5-FPS, h2…
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```
What steps will reproduce the problem?
1. Launch Yoshi story and get in game
What is the expected output? What do you see instead?
Sprites are visible, 2D background is black. If you go to window…
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```
What steps will reproduce the problem?
1. Run the JCEF demo on a primary hidpi display with Windows 8.1 (for example,
a MacBook Pro bootcamping Windows).
What is the expected output? What do you…
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```
What steps will reproduce the problem?
1. Launch Yoshi story and get in game
What is the expected output? What do you see instead?
Sprites are visible, 2D background is black. If you go to window…