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```
What steps will reproduce the problem?
1. Connect a 3D camera that uses side-by-side technology.
2. Configure min. Battery Voltage (V) in the Config Tool.
3. Use FPV glasses that support 3D (SBS) …
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hello,guys.this work i think it is very great. i can't find the code about using camera calibration model from camera 2d positions to get humans 3d position and how to get a each player motion vector.…
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### System information (version)
* Operating System / Platform => Ubuntu 22.04
* OpenCV => 4.5.5
* Ceres => 2.2.0
* Boost => 1.74.0
* C++ => 10.5.0
* Compiler => GNU GCC
### Vision system
…
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Original request by @richard-roberts https://forum.moveshelf.com/t/specify-starting-position-for-camera-in-edit-mode/101
### Request:
> It would be awesome, if we could specify a starting positi…
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### Bug summary
When plotting a 3D scatter plot with multiple alpha values the resulting alpha values that are plotted depend on the order of points relative to the camera. This behavior continues ev…
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Update the 2D pipeline to handle 3D objects. Currently CSG and GJK support 3D objects but they would be rendered in 2D. So in order for this to work mesh, shaders and camera have to be updated or adde…
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### Describe the project you are working on
Godot 4 has added built-in templates like basic movements for CharacterBody2D and CharacterBody3D.
I suggest a template for the Camera2D to make RTS g…
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The visibility of UI entities like text is not affected by the `RenderLayers` component. This is a problem when trying to prerender a scene with `RenderTarget::Image` to use it as a mesh texture (the …
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As [this sandcastle](https://sandcastle.cesium.com/index.html#c=bZBNa8MwDIb/iskpgeCw65qWsV4HHaxsF19cW1vF/BEkJ6Ud+++zmw72Ud306n0fCU2axIRwABJLEeAg1sA4evl81mpVmXO/jiFpDECqasWHCkIkIMrKI8UJLdDtd9AQ6AQvkZzd…
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Hello there,
This system looks amazing! Great work. I have a couple of quick silly questions.
1. Is it possible to iterate through all the cameras in the scene somehow? There seems to be a command to…