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**Describe the bug**
In the collaboration example, remote anchors are not appearing and Xcode constantly prints ```[Technique] Error getting pose for participant anchor: CMMapNotAvailable.``` All oth…
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Hello,
i'm trying to get a cropped region of the captured images of the iPhone's front cam using the "Synchronously convert to grayscale and color" example from this resource https://docs.unity3d.com…
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figure out if that is something we do wrong
![image](https://user-images.githubusercontent.com/5083203/83966358-05a05b00-a8ba-11ea-833b-a57c4790e2a6.png)
in arfoundation-samples project "Anchor" …
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First time I load a Image tracking AR scene everything works fine but when I exit the ar scene, go to the menu scene (no AR) and load the AR scene a second time a black screen appears. How can I do to…
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**Unity bug report case number**
Please log a bug at https://unity3d.com/unity/qa/bug-reporting and post the case number here.
**Describe the bug**
A clear and concise description of what the bug…
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**Unity bug report case number**
1270519
**Describe the bug**
`ARSessionState.Unsupported` state does not seem to be correctly checked and set.
**To Reproduce**
Steps to reproduce the behavio…
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Currently in ARFoundation, building to iOS will always default to utilizing ARKit. We have found several specific cases for using ARCore on iOS instead of ARKit. After some native XCode testing, we ha…
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I've upgraded to ARFoundation version 4.1.0 - preview.2 as well as both ARCore and ARKit.
I'm using Unity 2019.4 (LTS).
I've added the AR Occlusion Manager to my AR Camera (see screenshot below)…
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I somehow can't get the packages aligned to make the latest version work on Android and Hololens.
Unity 2019.4.15f1c1
First of all following packages match:
- ARSubsystems: 2.1.3
- AR Foundati…
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this is a issue only happens on android platform,it's okay on ios,and it's okay with static(non-runtime) referenceImageLibrary,only with runtime reference image library on android,I have set different…