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##### Description:
I have loaded the example that is in the repo:
https://github.com/immersive-web/webvr-polyfill/tree/master/examples
And in a LG Nexus 5 device works correctly and moves scr…
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Summary:
When in VR mode (split screen), the SDK will slowly tilt the "scene to the right" even when the phone is is not tilted, as can be scene in the pictures. The purple info box seen here should …
olibd updated
6 years ago
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Hi Brian,
your sample doesn't work in oculus VR, just in cardboard like stereograph.
Therefore I try get in the space another way and I can just FirstPersonVRControls doesn't work in it.
what could…
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##### Description:
There is some kind of issue causing incorrect rendering of very close objects (1 meter or less), which makes them impossible to focus on with your eyes. This issue is new, either…
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I am getting the error
` java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/vr/cardboard/VrParamsProviderFactory;`
Here are the vr dependencies I am including, and then I have ext…
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From [Observatory3 #674](https://github.com/rcos/Observatory3/issues/674)
> It might be nice to have a page on this site: https://rcos.io/ for Support (and could include Red Hat, Mozilla, OSI, Micr…
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There are a number of discussions of `devicemotion` in the documents. The API was never standardized, and multiple organizations are pushing to change or remove it. So, for example, we should not as…
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##### Description:
Trying an experience using the Mozilla's Unity exporter on mobile, there seems to be an error when entering the VR mode.
Example to test: http://adityabawankule.me/Unity/WebVR/B…
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After downloading the latest version of Aframe, look-controls is no longer working.
When using version 0.6.1 and earlier, everything works fine.
Based on a simple diff between the two versions sh…
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Code for GVRPanoramaView initialization:
```
self.panoramaView = [[GVRPanoramaView alloc] init];
self.panoramaView = self;
```
---
with
```
self.panoramaView.enableCardboardButton = YE…