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```
I have just started using Open Hardware Monitor and it's just what I've been
looking for. I really like the gadget feature.
I noticed that after a few hours of use the CPU temp jumps from aroun…
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```
I have just started using Open Hardware Monitor and it's just what I've been
looking for. I really like the gadget feature.
I noticed that after a few hours of use the CPU temp jumps from aroun…
-
```
I have just started using Open Hardware Monitor and it's just what I've been
looking for. I really like the gadget feature.
I noticed that after a few hours of use the CPU temp jumps from aroun…
-
Hey everybody - really nice to see some activity within this repo again. I am getting my old OrangeRx gear up again and now tried to also build my own light-weight receiver. So far I have tried to bui…
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```
I have just started using Open Hardware Monitor and it's just what I've been
looking for. I really like the gadget feature.
I noticed that after a few hours of use the CPU temp jumps from aroun…
-
tried to generate a vid, i didnt use any controlnet parameters
Cloning into 'animatediff-cli-prompt-travel'...
remote: Enumerating objects: 870, done.
remote: Counting objects: 100% (299/299), d…
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The iCOM IC-9700 amd IC-7300 are very popular and very similar multi-mode Amateur Radio Transceiver. Most iCOM models use the same protocol according to the individual model's supported features, It …
G8YTZ updated
2 years ago
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I'd love to see Mario be able to wall kick out of long jumps by timing it within a 5-6 frame window like in the OG game, and for the earlier you wall kick (either soft or hard bonk), the more momentum…
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Issue transferred from https://github.com/ValveSoftware/steam-for-linux/issues/5672.
@FreigeistZ posted on 2018-08-24T22:30:25:
#### Your system information
* Steam client version (build number…
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```
A tool from Deluxe Paint era : Animbrush (animated brush)
Basically it's about storing in memory a looping bitmap animation. The
active brush is one frame of that animation, and each time you past…