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### Describe the Bug
A user described an issue where on the latest 64 bit dev builds, having a DirectInput based vibration mapping will cause the emulator to crash when the vibration is tested in t…
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Hello. I was just curious how this package handles updates, since I noticed the build currently being used is about 10 weeks old. Am I correct that beta builds are used?
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If you toggle or change anything the changes aren't saved. I suspect the flatpak doesn't have permissions to change other permissions.
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I wonder if there is a chance for DX12 backend in PCSX2 it gives huge performance increase.
https://github.com/dolphin-emu/dolphin/pull/3364
https://forums.dolphin-emu.org/Thread-unofficial-dolphin-d…
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### Godot version
4.0.alpha10.official
### System information
macOS 12.4 (Monterey), Vulkan, Intel Iris Pro 5200
### Issue description
Latest release of Godot 4.0 (alpha 10) seems to be…
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## Feature Request
### What feature are you suggesting?
#### Overview:
Provide ability to set y/x axis of sticks independently (with invert) or provide ability to "rotate" pad.
#### Smaller D…
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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Trying to build this on a current Archlinux machine fails with some fmt errors:
```
mkdir Build
cd Build
cmake ..
make
```
```
[ 11%] Building CXX object Source/Core/Common/CMakeFiles/common…
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Just wondering if there is currently any need for some test programs for anything on the emulator? I've been following the development for a little while and feel that some good debug apps (similar to…
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When trying to open the JP Pokemon Box save file through Nintendont or GX Loader on the Wii emulated it does not open properly in PKHeX
I try to open the save, it just appears blank even though I d…