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### Command
build
### Is this a regression?
- [ ] Yes, this behavior used to work in the previous version
### The previous version in which this bug was not present was
_No response_
…
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### Description
I have a simple GLTF scene with a Points mesh, that uses UV map for coloring of individual points. In both SketchFab and the microsoft 3D Viewer the uv map works correctly:
![image…
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### Description
Using the gltf loader, one can easily display glb models. Unfortunately, the lights must be added and adjusted manually. This is a cumbersome and time-consuming process if done for mu…
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Hello everyone,
First of all, I hope I'm raising this issue in the appropriate place.
Second of all, thank you for your work on this Importer/Exporter 🙏
I'm a complete Blender beginner, so my …
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Pixmaps are never released after loading glTF images, see: https://github.com/mgsx-dev/gdx-gltf/blob/00dc40ea58b99e4aefb01644c595916e0a512cee/gltf/src/net/mgsx/gltf/loaders/shared/GLTFLoaderBase.java#…
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Hi!
I've been trying to load https://github.com/n0099/TouhouCannonBall-Live2d-Models/tree/main/Rinnosuke and/or https://github.com/andatoshiki/toshiki-live2d/tree/master/%E4%B8%BA%E7%BE%8E%E5%A5%BD%E…
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If I use `useLoader` and pass in a function to manipulate the loader, it doesn't seem to work.
```
const gltf = useLoader(
GLTFLoader,
"./bomb.gltf",
(loader) => {
lo…
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### Issue description
I tried to load and render a gltf mesh model like below
```
Model model = LoadModel("/path/to/my/model.glb");
while (!WindowShouldClose()) {
UpdateCamera(&camera, …
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When I try to create the environment, it installs all the packages, but as it tries to install using pip, I get:
This is on Ubuntu 22.04 with miniconda.
```
Building wheels for collected packag…
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### Description
One way to cancel requests for an existing layer is to use loadOptions.
`loadOptions: {
fetch: {
signal: abortSignal
}
}`
This metho…