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**Summarize the bug:**
When building the samples for HoloLens, I've this error: `BuildFailedException: Vuforia Digital Eyewear Sample requires the Hand Tracking feature to be enabled`. The Visual Stu…
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Hello @EricVoll
when compiling my Project I receive the following three errors:
```
[...]
Error: method `!!0& System.Runtime.CompilerServices.Unsafe::Unbox(System.Object)` doesn't exist in ta…
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Currently, you specify in Unity (TileManager script) the layers to load. Alternatively, you could determine them automatically, so the user will never load more layers than he actually needs, based on…
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Hello again. Any news about adding whitestorm.js?)
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Hi,
I have been toying with this project for a while and it has been very helpful! I notice though when I stop interacting with the objects in the meteor interface for a few minutes, I get an error…
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In neural networks, Save method of ActivationNetwork class, throws platform not supported exception.
![image](https://cloud.githubusercontent.com/assets/10882236/15655894/fbc05dcc-26a1-11e6-9dce-fe225…
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The documentation overall is some of the best I've seen from Microsoft. Well written, engaging. I like how concepts are explained and a valiant attempt is made to explain when and when **not** to use …
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Hi
I add "sensor_msgs/PointCloud2" message successful in the original [ROS#](https://github.com/siemens/ros-sharp). But the generated message is not compatible with your fork. It shows compile err…
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Original article: https://localjoost.github.io/migrating-to-mrtk2newtonsoftjson-aka/
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Type: Bug
Currently it seems impossible to toggle the generation of player projects file. This is usefull when developing for platform where we need to write native code, like for HoloLens 2.
In…