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So my thinking is that we can hit "size categories" without too much trouble by just having one for larger and one for smaller:
**Larger Sized** - You are larger than average humanoid size. Chose a…
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Yarpscope builds correctly on Mac, but it fails to start with this error:
Assertion failed: (!"reached"), function _cairo_pattern_is_clear, file cairo-pattern.c, line 2147.
Abort trap: 6
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- [x] Sergals
- [x] Akula
- [x] Neveran
- [x] Fox
- [x] Fennec
- [x] Edit non-custom to be reasonable
- [x] Custom Species character setup field
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When I first saw the modding tools I drooled at the thought of adding classes from later games (without replacing existing ones), but I didn't even know where to start. So my next plan was to replace …
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Initially proposed by **JENPOCALYPSE** on IRC, the proposal is for a new task, dissection, which would take a much longer time than butchery does, but would exercise your medical skill (first aid) in …
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So are we gonna replace them or just remove them entirely?
If we're gonna replace them, we could perhaps use this sprite here(stolen from a thread of /tg/):
http://i.imgur.com/YFTBOct.png
Give it a fe…
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For expressing information related to the skin (the one published by the skinManager and the wholeBodyDynamicsTree on the `*contacts:o*` ports using the `skinDynLib` data structures) we have to define…
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I noticed in the log that there are a lot of flavorText and storyline information missing from a lot of collectibles. You can see a full list here: https://travis-ci.org/IdleLands/Maps/builds/14223298…
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**Revision**:
actual
**Operating system**:
Windows Server
**Current behavior**:
Cannot switch from Find herbs to find Minerals
but Posible from Minerals to Herbs
**Expected behavior**:
Posible to S…
ghost updated
8 years ago
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A "Reset World" action results in strange values for joint torques very different (~1e4) from the torques that the system gives at the first insertion of the model.