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### Describe the bug
I tried to use `GetEntityParent()` to get the parent script of a body entity: it didn't work, it kept returning nothing.
### Steps to reproduce the behavior
1. Make the f…
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Same enviroment and system that issue #4966 and #4967 trying to report and fill another different bug and trace appeared:
`** (steam:4792): WARNING **: Could not create object for /org/freedesktop/…
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http://www.nexusmods.com/skyrim/mods/54521/?
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Vacuums, bonemeal, and logic levels are the only resources I'm gathering. Vacuums and bonemeal are idleable, and I'm autosolving logicat puzzles (which I'm aware messes with the game's balance, but, a…
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Game Image: CDI
English Patched
Sound is a bit choppy when match starts, framerate is on 20-22 FPS during gameplay and 30-35 when on the menus.
Graphical glitches are also present.
Label: In…
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**Describe the bug**
When units are not performing in battle, they perform idle animation. This animation is missing for elementals - air/water/fire/earth and upgrades. They are surely present in Hot…
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Hi, I'm trying out this tool by recompiling a demo from the official SDK (seemed like a better idea than a full blown commercial game)
```toml
[input]
entrypoint = 0x80200060
elf_path = "teapot.el…
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I don't know if this was discussed here before. The Burst-fire mode of the glock doesn't use its actual animations. If you open the model in hlmv you can see 3 shooting sequences:
Shoot1 + Shoot2 for…
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| Trac | Data |
| --: | :-- |
| Ticket | 944 |
| Reported by | @kbernhagen |
| Status | accepted |
| Component | FAHClient |
| Priority | 5 |
| Milestone | Upcoming OSX Release |
Create a screensaver…
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### A clear and concise description of what the feature is
I'd like to be able to add an `"idle"` animation, perhaps which accepts another `useSpring`-defined variable, or a `from` and `to` (or any…