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This ticket will supersede the following ticket. This ticket will only address management of crons onto the now operational batch host.
- https://github.com/CDLUC3/mrt-doc/issues/687
## Crons t…
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i have noticed a handful of EE-related changes not sticking on save/load and cell changes, for example i change Lann's EEs to give him bloodranger outfit + monk outfit on top + bloodrager boots on top…
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1) if i craft 2 of an item it completely removes that recipe from the interface until i reload, its annoying
2) please make it so i don't end up with 2 separate unfilled item stacks in the UI
3) add…
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Use icons for player/pokestop/gym/pokemon
Draw directions that player will walk on.
Show pokemon that are near/recently caught.
Display exp/ features in an InfoWindow that can update.
Smooth out the u…
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- [x] #4 Extended Pilgrimage: adds another pilgrimage after the Seven Graces
- [x] #3 KCD-style pickpocketing
- [x] Simple levelling mod: just remember the skill increases from last time
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**Describe the bug**
After levelling up while fighting during an arcane storm my HP and MP both got set to one. The base for each is 1, they list a bonus (103/159), and the total is 1.
**Expected…
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## Is your feature request related to a problem? Please describe.
Searching through Logix folders for nodes can take considerable time. Often the user needs to use the same subset of nodes for th…
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I'm aware that Neos already provides the option to tag objects. Currently you can only assign one tag per object which is similar to Unity and is good enough to find instances of objects in the same w…
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### Description (what is the goal of this issue)
Instead of creating an excel file for every category (network equipment, computer equipment etc.) we should probably use a central place for all the …
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**Describe the bug**
If you try and use the wrench in room 5 and haven't picked it up, the player still walks over to it.
**To Reproduce**
Steps to reproduce the behavior:
1. Play room 5
2. Cli…