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Banana tree leaves do not decay.
When you dig them they do not appear in inventory, nor fall on the ground when inventory is full.
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Observed behaviour: Nodes digged with minetest.dig_node(pos) are properly digged - and then their drops are dropped as items.
NPCs and/or nodebreakers do need quite a lot of code to handle proper n…
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Related issues :
https://github.com/pandorabox-io/in-game/issues/10
https://github.com/pandorabox-io/in-game/issues/82
kiedtl
Nether-like area, but it's a larger/fancier procgen'd dungeon that…
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## Problem
There can be games that place schematics when creating a new world. Depending on how large the schematic is, the first load (or coming to think of it, any load really) could be pretty lo…
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Whenever you left-click, your empty hand or the item you are wielding swings forward. While this is the sane and normal behavior for most items, it would be extremely useful if the animation of the wi…
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Incidents with area overproctetion can be unpleasant and it`s not single case.
_/area_pos1
/area_pos2
/potect_area id_
And it will potect all blocks in this area.
**Allowed ptorected area with …
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In game.cpp, if a tool reports that a block isn't diggable, the server checks the "hand" tool and uses that instead. That means no tool can stop you from digging something you could dig by hand, which…
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Allow leaving Orient, Transpose (and possibly other) menus in worldedit, otherwise the back button doesn't work, causing GUI to get stuck (must log out [exit the window?]).
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Nous devrions planifier une mise à jour puisque la 5.0 est sortie
A terme, continuer le travail de migration sur Eury Evolution.
ghost updated
5 years ago
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### Minetest version
```true
Minetest 5.8.0
```
### Active renderer
OpenGL 4.6.0
### Irrlicht device
_No response_
### Operating system and version
Windows 10, 64 bit
### CPU model
_No respo…