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Create a main menu page with choising a game type (multiplication, add... and else) > choose level of game
(kid (? × ?),
easy(? × ??)
medium (?? × ??)
hard(?? × ???)..)
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Lobster has a lot of support for built-in 2/3/4D vector operations, both at the language level with all the operators (`+` etc), and with a lot of built-in functions (`dot()` etc). You should be able …
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```
did inference in 0.28 s
Mul : 163 29.18 ms
Add : 140 25.53 ms
Pow : 98 18.43 ms
Pad2D : 17 16.97 ms…
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I have a question for ya. This is regarding anomalies seen when making a PRD graph.
There are some 17,000 properties being used to create this PRD. So here is the setup.
The county has a time a…
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Add the ability to evolve max level Oak Items for bonuses
Current Behavior
Level 5 is Max
Improved Behavior
Be able to evolve level 5 items for new bonuses, resetting them to level 1, with the…
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There are several things wrong here. Since they're in close proximity, it makes more sense to tackle them at once.
1. The colorspace is never checked. Rather the yuv data is just handed off to FFN…
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Some work has already been done on this in the form of a preliminary message definition in Packet.hpp, but I realized there's no GitHub issue for it so here we go.
This probably will not make it into…
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## Empty call stack
### Problem
The call stack of the preceding code with symbols is removed if a crash occur in OpenAL32.dll or wrap_oal.dll
```
Unflagged > 23352 0 Worker Thread Audio - …
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### Describe the content or mechanics you are proposing.
The "Tank Assembler", "Mech Assembler" and "Ship Assembler" should just be replaced by a universal "Assembler" building, that has a selection …
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**Is your feature request/suggestion related to a problem? Please describe.**
There are numerous ways to become all but unkillable by the endgame. Death Barter, totems, poppets, status effects, potio…