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Hi!
- using correct app signing certificate/sha1
- unity 2018.2.14f1
- force resolved multiple times
- i do have \Assets\Plugins\Android\com.android.support.support-fragment-26.1.0.aar
Any i…
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## Quick summary
Integer/Nearest Neighbor Upscaling for resolutions divisible from monitor's native res.
## Details
I would like to be able to run games in 720p on my 1440p monitor without the bl…
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Hi everyone,
I have a bunch of DRM-free, linux native, GoG games on my library that I've decided to package.
I could have perfectly run them from lutris or other solutions but instead I've creat…
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**Is your feature request related to a problem? Please describe.**
I would like to use Webview2 in my Unity3D app on windows systems. I imported the Core dll in my project, and I also use the WebView…
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I am running into an issue when trying to run TShock on my Power9 Server using the latest version of Mono (compiled from source using Xiamarin's tools).
Everything seems to work right up until I mo…
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It is possible to convert .wav sound files to the same audio format which Gal Gun 2 (Switch) used?
https://github.com/vgmstream/vgmstream/blob/37cc12295c92ec6aa874118fb237bd3821970836/src/meta/ngc_…
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Hello,
I am trying to start pcsx2 with box64 but it shows the following error:
```
$ BOX64_EMULATED_LIBS=libpng16.so.16 ./pcsx2.AppImage
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMUL…
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Support for select non-English audio if game has it and mounted. (Like HL2: hl2_sound_vo_russian_dir.vpk)
![GMod Audio Settings](https://i.imgur.com/HLFpwNc.png)
(Audio (Spoken) language at screenshot…
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An seamless rich presence integration between Windows apps running through Bottles and the native Discord Linux app, both the Flatpak and the traditional package app.
**Is your feature request rela…
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### Describe the project you are working on
In my case, a pretty standard 3D game at the first person, but it's by no mean specific to this project.
### Describe the problem or limitation you ar…