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**Is your feature request related to a problem? Please describe.**
Following a bit the discussion on https://github.com/simolus3/drift/discussions/2748
The context is a system that syncs automatic…
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We currently paginate data from API. However, the data from DB is all loaded in memory.
We didn't see any performance issues because I didn't test large amounts of data.
I am sure this is going to c…
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I'm using `get_joined_members()` for a bot to determine if a room is a direct message.
If multiple instances of the bot are running, I occasionally get this this error:
```
Failed to run handle…
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# **InterTravel**
## Objective
To create a social media platform where planning for international travel procedures is made simpler and accessible. To provide users with a detailed and user-friend…
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If the room exists, but is private, we respond with the fact its private. If we don't know the room we 404. This is a potential privacy leak.
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**Is your feature request related to a problem? Please describe.**
Right now I want to implement certain authentication functionalities at the packet level to prevent the server from emitting events …
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### Description
I have a big room with a lot of objects for an open world in it and it lag in the ide but not in the game I wonder if it is a engine problem because I tried on two computers and still…
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This issue has been migrated from [#15878](https://github.com/matrix-org/synapse/issues/15878).
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There is a timeout for when to send a ping over federation every 25 minutes that keeps a user from…