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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
When creating a new spline in sketcher, the set points are show by points surrounded…
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- [x] out of range behavior options in 1-d spline: constant (default= knot value), extrapolate, error
- [x] error messaging
- [x] prettify exterior behavior and boundary conditions parameters in Pytho…
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Dear Bjarne,
I have looked into splinter because I need to calculate b-splines / p-splines for large data sets (astronomical images, usually 8-16 million pixels each). While the splines describe th…
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Just a heads-up: In reviewing a port of turf-bezier-spline to Swift (mapbox/turf-swift#73), I came across an accurately ported line that nonetheless looked like an off-by-one error. It came from this …
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I've been trying to use the SmoothLinearSpline functionality, and I've found that for the data set I'm using, I get absolutely huge deviations in position for the points I've defined. That is, points …
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I want it to start in point 0 and end in point n-1
But I have no idea on how to modify it.
it always seems to start at new Vertex(0,0,0) and end at Vertex(0,0,0)
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I really appreciate this package. It makes things much easier, particularly with regard to generating causal contrasts and getting reasonable variance estimates.
I ran into an issue trying to get …
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**Is your feature request related to a problem? Please describe.**
Following discussion https://github.com/QMCPACK/qmcpack/pull/4443
This helps creating unit tests. The method has been implemented a…
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```html
```
```js
import Spline from 'vue-spline'
import Scene1 from '../assets/scenes/scene.json'
export default {
name: 'Home',
components: {
Spline
},
data(){
ret…
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I am interested in using the Pyro implementation of normalizing flows for my research. However, I cannot find anywhere in the docs instructions on how to enable GPU support. The [example page](https:/…