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```
I dont think you really need a bunch of walking animations, but even a 4
directinal facing would add a lot. So the guy is looking in the direction he is
facing. If you add a lot of animation fra…
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### Expected Behavior
_Please describe what should happen_
When I add a new sprite e.g. for minecraft, I surf the internet, find a picture.
I would like to include this picture by its URL.
#…
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Was against castform Boss, with my Patrat who was the only one alive. I captured the castform and switch it for my patrat and now all Pokemon are invisible in future challenges.
![image](https://gith…
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Windows, 96 DPI (default)
### Problem
I tested the following sprites, at 16, 24 and 32px respectively:
![tiles](https://user-images.githubusercontent.com/42101236/102727608-cf429e80-4326-11eb-8ca…
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Hey, I forked your project and it's great.
But I am having trouble with building my own sprites.
There are some files in `dist` folder that surely look generated. How to do that?
Thanks in ad…
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These things take up an entire tile and are inhaler-tier.
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We need a Local Co-op button, a start button, a settings button and a quit button for now.
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I'd be very interested in SVG support for Compass Image Sprites, so PNGs would output a PNG file and SVGs would output an SVG file. There are a few unique things that can be accomplished with SVG Imag…
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Character should be drawn behind the roof of a house. So should he been drawn behind the top of the trees.
Make use of an order propterty in tiles.
(Probably first putting all the to be drawn object …
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```
What steps will reproduce the problem?
1. Create sprite from asset image
2. Add sprite to scene/layer
3. Observe resulting sprite size relative to screen size
What is the expected output? What d…