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filrod
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UbisoftGameLabMcGill_2
Repository for Team McGill #2 for Ubisoft Game Lab Competition
GNU General Public License v3.0
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When you die while grabbing a player you immediately respawn instead of dying
#78
RobinLmn
opened
4 years ago
0
Level 2 Improvements
#77
lucoile
opened
4 years ago
0
Game UI
#76
RobinLmn
opened
4 years ago
0
Level 1 fixes
#75
lucoile
closed
4 years ago
4
Level 1 Polish
#74
lucoile
closed
4 years ago
6
Level 1 embellishment + controller input + grabbing
#73
RobinLmn
closed
4 years ago
0
Robinbranch v6
#72
filrod
closed
4 years ago
0
Robinbranch v6
#71
RobinLmn
closed
4 years ago
0
Main Menu Scenes Addition
#70
jenpowroznyk
closed
4 years ago
0
Rikke jump pad
#69
rikkeaas
closed
4 years ago
0
Architecture of Level 2 (non playable)
#68
RobinLmn
closed
4 years ago
0
Rikke button
#67
rikkeaas
closed
4 years ago
0
No Passing Area created
#66
RobinLmn
closed
4 years ago
1
Added new prefabs and textures to the project
#65
lucoile
closed
4 years ago
0
Scientist in sample scene
#64
rikkeaas
closed
4 years ago
1
Fixing implementation of grabbing mechanic for online play
#63
filrod
closed
4 years ago
0
UI Sprites for main menu
#62
filrod
opened
4 years ago
1
Synchonize animations and player movement (March 6th)
#61
filrod
opened
4 years ago
0
New Level (Due March 11th)
#60
filrod
closed
4 years ago
0
Strength Mechanic
#59
filrod
closed
4 years ago
0
Filrod vs2
#58
filrod
closed
4 years ago
1
Jumping bug - Can jump infinite times over gaps
#57
filrod
closed
4 years ago
2
Player animations
#56
rikkeaas
closed
4 years ago
3
Jenart
#55
jenpowroznyk
closed
4 years ago
1
Scientist Animations
#54
filrod
opened
4 years ago
0
Playtest level correction
#53
RobinLmn
closed
4 years ago
7
Implementation Of animations In unity
#52
filrod
closed
4 years ago
1
Bok choy animations
#51
lucoile
closed
4 years ago
0
Implement scientist into level
#50
lucoile
closed
4 years ago
2
Jumping Pads
#49
lucoile
closed
4 years ago
0
Button mechanic
#48
lucoile
closed
4 years ago
1
Seed death mechanic and replant
#47
filrod
closed
4 years ago
1
Redo grabbing with hinge joint
#46
lucoile
closed
4 years ago
0
Swinging (uses better grabbing)
#45
filrod
closed
4 years ago
1
Make jump casting on front and back (staight down) instead of middle
#44
filrod
closed
4 years ago
0
Robin lmn - our latest modifications
#43
filrod
closed
4 years ago
0
Fix collision bug (suspension in air)
#42
filrod
closed
4 years ago
0
Add proper spawn locations that ensure player is both safe from death before moving and not in another object's collider
#41
filrod
closed
4 years ago
1
Coins placed and finsihed, Added a winning condition
#40
RobinLmn
closed
4 years ago
3
Collectables made
#39
RobinLmn
closed
4 years ago
5
Messing around with lighting
#38
filrod
closed
4 years ago
0
COOP camera keeping players in range
#37
RobinLmn
closed
4 years ago
0
First design of level 1
#36
lucoile
closed
4 years ago
2
Flipping the player when changing direction
#35
RobinLmn
closed
4 years ago
0
Make a main menu to access single co-op or multiplayer
#34
filrod
opened
4 years ago
0
Make Scientist AI Bounds
#33
filrod
closed
4 years ago
1
Grabbing Power Up
#32
filrod
closed
4 years ago
0
Finish Player State Machine
#31
filrod
closed
4 years ago
1
Rikke ai
#30
rikkeaas
closed
4 years ago
0
Input Manager updated with multiplayer controllers, small Grabbing Mechanics bug fixed
#29
RobinLmn
closed
4 years ago
0
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