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### Plugin Version or Commit ID
v0.14.3
### Unity Version
2022.3.16
### Your Host OS
win11, note book camera
### Target Platform
UnityEditor
### Target Device
_No response_
### [Windows Only…
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2021.3.23f1
* Firebase Unity SDK version: 10.6.0
* Source you installed the SDK: Unity Package
* Problemat…
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### Checklist before submitting a bug report
- [X] I've updated to the latest released version of the SDK
- [X] I've searched for existing [GitHub issues](https://github.com/facebook/facebook-ios-…
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### Plugin Version or Commit ID
v0.14.4
### Unity Version
2022.3.16
### Your Host OS
win11, note book camera
### Target Platform
UnityEditor
### Target Device
_No response_
### [Windows Only…
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**Describe the bug**
StateEditor.cs 40 line causing "ArgumentException: Getting control 1's position in a group with only 1 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext…
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Unity version: Mac silicon 2022.3.4f1
I downloaded the project as a zip file and started the project without doing any other things
1.
NullReferenceException: Object reference not set to an ins…
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**Describe the bug**
Frontend crashes unexpectedly.
**To Reproduce**
Steps to reproduce the behavior:
Sorry, I don't have exact steps but if I moved pages very quickly, frontend is likely to cra…
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This script helps a lot when my game scene is built out of small blocks,but this script uses UnityEditor, so it means i cant implement this to my build, is there any alternative to this?
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I have different tilemaps using different scales and all seems fine. When i try to paint with a prefab brush on a tilemap set to any scale that is not 1,1,1 then the object is painted, but thrown far …
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Hi,
I am starting on unity and openCV. When I import your project and import the other unitypackage needed I get this error. Do you have an idea how to solve it?
![image](https://user-images.github…