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Remove the "--nogui" from the velocity option in [/src/data/environment/operatingSystem.ts](https://github.com/Encode42/flags.sh/blob/qwik/src/data/environment/operatingSystem.ts#L42)
Having this o…
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Hey there, under known bugs, it says there is a problem with ros2 ctrl pkg which makes the robot slide on the ground. I also experience that issue. Has there been any updates relating that problem. Is…
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### Describe the bug
I was expecting a body with `friction=0` and `frictionMode=multiply` to spin forever when you start spinning it: it doesn't.
### Steps to reproduce the behavior
1. Instal…
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### Godot version
4.0 stable
### System information
win 11
### Issue description
If you select the CharacterBody2D template, you get this line:
``` velocity.x = move_toward(velocity.x, 0, SPE…
ghost updated
2 months ago
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## Description
I'm trying to predict next `velocity` and `position / offset` based on known `decelerationRate`.
According to https://medium.com/@esskeetit/scrolling-mechanics-of-uiscrollview-142ad…
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From Nick:
>We've been using flux finder for aquatic CO2 fluxes for marine CO2 removal work. We use the flux rate, ambient atmospheric CO2, and measured aquatic pCO2 to calculate gas transfer veloc…
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Is there any way to get velocity and position information for LowLevel control like HighState?
If not, is there any recommended way to obtain those through the program?
Sincerely,
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I load wintil dev and got to "Tweaks"
and pick Set Classic Right-Click Menu
I get this:
![ScreenShot_20240919124014](https://github.com/user-attachments/assets/28377354-fd4c-41dd-bfb1-9ece631f158a…
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**Situation:**
In industrial robotics, motor drivers typically come equipped with one or more digital inputs and outputs. These I/O interfaces can be automatically detected by a "smart" HardwareInt…
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### Tested versions
Tested in:
v4.3.stable.official [77dcf97d8]
v4.0.stable.official [92bee43ad]
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NV…